hi, iā€™m
Audrey Moon

i love creative technical work, telling stories, and building tools for people ~

šŸŒ± recent work

Front-end development on the Carbon Design System.

#SelfCare is a mobile app, a soothing companion for when you're feeling anxious or overwhelmed.

Animal Phase is a personal label for interactive art & stories, realtime art, game-likes.

soft aesthetic — cozy, cute, femme themes for development and creation environments.

I gave a talk at GDC 2018, a postmortem on Into.

Collaboration on the #carewave art movement / hashtag / manifesto / call to action.

Artist residency with Juegos Rancheros, collaborating on an interactive immersive installation.

Bramble is a hypertext fiction editor. It is a standalone Electron app, made with React and Redux.

interactive.boutique is a developing resource for interactive artists.

Indulgent Engine is a procedural SVG twitter bot examining desires and passions of AIs and machine lifeforms. Done in collaboration with Heather Kelley.

šŸ’šŸ¼ past roles

Front-end developer on the carbon design system.

Design, Technology, and Innovation Fellow with the City of Austin, bringing open design & tech to civic government.

Design consultancy at frog Design and Razorfish.

Co-founded Puny Human independent game studio.

Technical artist at Annosoft.